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Use WASD to move. The game will speed up every 4 attacks. Occassionally, you may run into Mix-Ups that change up how you play the game and add an extra challenge.
After a brief windup, the sticker will persist in a place for an amount of time. Running into it will damage you.
After a brief windup, the mover will move in the direction that its arrow is pointing at until it hits its respective wall. Running into it will also damage you.
Its a Mover! When it flashes red, it will explode, creating movers in four directions. Running into it will still damage you.
When spawned, the timer will immediately start counting down. If you fail to run into it before the timer goes out, you will take damage.
After a brief windup, the stalker will move towards you. You better start running. As always, running into it will damage you.
Acts just like a normal seeker, but when it flashes red, it will explode, creating movers in four directions. Running into it will still damage you.
It moves when you move, or it has a 50% chance to atleast. Running into it will, suprisingly, damage you.
After a brief windup, the sweeper will encompass the whole row or column, persisting there for any amount of time. To no ones surprise, running into it will damage you.
Every 10th attack, a heart will be spawned unto the field. It moves erratically and can move through hazards too. Collecting this heart will restore 1 health to you. You can have up to 10 Health at any given time.
If you hear a sort of charging sound, and you see a purple circle on the field, it means you're about to get warped. When the charging finishes you will be teleported to the purple square.
